Fun Levels - Chapter 5
Important points/summary ideas
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Indicators/Video Objectives
Indicators
1.1.3/1 Discuss the steps for gaming.
1.1 M. 3/2 Use skills in working together ethically.
1.1 M. 3/3 Discuss work using management skills to video games, minigame and the console gaming room.
Video objectives
Knowledge
Creators that have knowledge to gaming room.
In terms of skills and processes
Creators that have to somebody less than unlocking video games.
In terms of characteristics
1. Creators are disciplined
2. Creators are eager to watch
3. Creators are committed to their work
Measurement and Evaluation
How-to
- Observe to share post place of origin: Place of a city. For example: Bombay (c. 2016) n/ Saigon (c. 2018).
- Observation of watching behavior: forms and tests, with any exams: y.
Tools
- KineMaster project: Updating the application of create videos are usually contains creators.
Quote of the day:
Next chapter:
Amusement Park (Backrooms) - Chapter 6
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